Final Methodology | Synthesized 3D Audio – Stage 1 (Development in progress)

DAW: Reaper Encoding The thought behind the encoding system was to simulate the object-based audio by synthesizing a 2nd order ambisonics signal, which is not depending on a certain speaker’s array, using a virtual microphone and a binaural panner which will allow the signal to be positioned with high accuracy in the three-dimensional space. To […]

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Survey Results! | Part 1

First implementation results! Based on age, 64.6% of responders were between 25-44 years old,36.4% between 45-74 and 9.1% between 12-17. This data brings awareness towards which generations are more interested in this technology. In this case the young adults and middle-aged generations are the most interested in this type of technology. In terms of devices […]

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What and why?

What is 3D Audio and where we are today? 3D audio is more authentic to our ears than 2D stereo. 3D audio gives the listener a sense of space and creates more awareness for the sounds around by being able to identify the sound source in the space. It all started back in 1881 when French […]

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